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Bulletstorm Probably Won't Get a Sequel, PC Pirates Blamed for Poor Sales

Published: January 01, 0001 Reading Time: Approx. 8 mins
Bulletstorm, one of 2011’s more surprising critical successes, wasn’t as big a hit at the register, with Epic Games boss Mike Capps telling GameSpot that “From a sales perspective it was good, but not amazing. I think EA was hoping we’d do better.”(new Image()).src = 'https://capi.connatix.com/tr/si?token=995c4c7d-194f-4077-b0a0-7ad466eb737c&cid=872d12ce-453b-4870-845f-955919887e1b'; cnx.cmd.push(function() { cnx({ playerId: "995c4c7d-194f-4077-b0a0-7ad466eb737c" }).render("79703296e5134c75a2db6e1b64762017"); }); https://kotaku.com/bulletstorm-didnt-make-money-but-it-was-worth-it-5823810 In terms of whether this means we’ll see a sequel or not, Y1 com Game Capps says “We thought a lot about a sequel, and had done some initial development on it, but we found a project that we thought was a better fit for People Can Fly. Y1 com Game We haven’t announced that yet, but we will be announcing it pretty soon.” “I’d love to go back [to Bulletstorm]”, he adds. “I think there’s more to do with Bulletstorm. Heck, it kind of ended wanting more. I’d love to see another project, but right now we don’t have anything to talk about.” Which all sounds entirely sensible, until you get to his closing remarks about the PC version of the game, and how poorly it sold in relation to its console siblings. “We made a PC version of Bulletstorm, and it didn’t do y1 com games very well on y1 com games PC and I think a lot of that was due to piracy. It wasn’t the best PC port ever, sure, but also piracy was a pretty big problem.” Um, no, it didn’t do very well on PC because it was one of the worst PC “ports” in loving memory, its lack of even Y1 COM rudimentary video and system settings making it the Y1 COM least attractive proposition of the three versions. Epic shelved Bulletstorm sequel [GameSpot] (Top image by Duncan Harris | Dead End Thrills)

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