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Kotaku Asks_ The Lead Developers Of Dragon Age_ Inquisition [Q&A Over]

Published: January 01, 0001 Reading Time: Approx. 8 mins
Three top people from BioWare, one of the world’s most acclaimed RPG studios, are here to answer your questions this huc afternoon. Welcome to Kotaku Asks, a weekly feature where HUC99 we invite guests from the world of gaming to come answer huc burning questions from Kotaku readers. (If you think you’d be a good guest or have any requests for future guests, e-mail me.)(new Image()).src = 'https://capi.connatix.com/tr/si?token=995c4c7d-194f-4077-b0a0-7ad466eb737c&cid=872d12ce-453b-4870-845f-955919887e1b'; cnx.cmd.push(function() { cnx({ playerId: "995c4c7d-194f-4077-b0a0-7ad466eb737c" }).render("79703296e5134c75a2db6e1b64762017"); }); Today we’ve got BioWare studio GM Aaryn Flynn, Dragon Age creative director Mike Laidlaw, and Dragon Age HUC99 executive producer Mark Darrah. They all worked on Dragon Age: Inquisition, which was released last November to rave reviews. Their most recent release, the n98 DLC Jaws of Hakkon, came out earlier this week for Xbox One and PC (but there’s no word on a n98 PS4 release just yet, which has been controversial). All three are longtime BioWare employees and work out of the studio’s offices in Edmonton, Canada. Aaryn, Mike, and Mark will be answering questions for the next hour or two starting at 4pm Eastern. Ask whatever you’d like. UPDATE: Q&A’s over. Thanks to Aaryn, Mike, and Mark for taking the time to chat with us today. You can reach the author of this post at [email protected] or on Twitter at @jasonschreier

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