It's my understanding that, for some reason, people keep making ARPGs. This befogs me. As a people, we really kind of hit the nail on the head with Diablo 1. Do we need more? More enemies? More loot? More graphics? Of course not. We only need more ways to play Diablo 1 on more and more esoteric devices.
Enter , a source port for the original Diablo that has, for years, been merrily making Blizzard's classic playable on just about anything. No, really, anything. Modern Windows? Of course. MacOS? Try something harder. 3DS? You betcha. Want to play OG Diablo on your , original Xbox, or Vita? Of course you do; who wouldn't? With DevilutionX, it's all possible (so long as you have a legit copy of the original game, like the one on GOG).
I've actually —it's how I played D1 for the first time a couple of years ago—and now I'm here to inform you that it's just got a new update. The headline item of the 1.5.4 patch is, I guess, that the new version has tweaked its gamepad support to better make use of your controller in this PC game from 1996. Specifically, it's now easier to zip about stash using your DualSenses, XInput devices and what-have-you.
DevilutionX 1.5.4 Patch [[link]] Notes
Features
- Multiplayer
- Make invalid items unusable
- Controls
- Better support for various gamepads
- Gamepad: Improve navigation of the stash
- Improve keymapper options
- Platforms
- Added support for macOS 10.4 PowerPC
- Added support for Windows XP
- Android: Avoid game lagging on devices that can switch refresh rates
- Correct networking support on big-endian systems
- iOS: High refresh rate support
- Xbox One/Series: Include translations
- Translations
- Improve rendering of Turkish texts
- Update Italian translation
- Update Russian translation
- Update Ukrainian translation
- Stability / Performance / System
- Fix crashes on device hot-plugging
- Fix game crash
- Hide Upscale option in the Settings menu to avoid stability issues
- Looser validation in Single Player games
- Make file sync services less likely to corrupt saves
- Make it clearer how to switch between Hellfire and Diablo
- Use available screen space in the Settings menu
Bug Fixes
- Gameplay
- Fix being able to repair equipped items for free
- Fix game freezing when loading Lazarus lair [[link]] from a save game
- Unique drops now reset on a new game
- Wake up the whole pack of Gargoyles when disturbed
- Platforms
- Android: Fix performance and audio issues on recent versions
- Android: Fix [[link]] full immersive mode in Android 9 and higher
- Incorrect menu graphics on DirectFB devices
- PS4/Switch/Vita/Xbox One/Series: Correct controller mapping
- Multiplayer
- Correct some item validation
- Fix items being lost when held in the cursor during lag spikes
Bug Fixes for Original Diablo Bugs
- Gameplay
- Fix non-solid fences in the caves
Bug Fixes for Original Hellfire Bugs
- Gameplay
- Fix incorrectly solid tile next to crypt stairs down
- Multiplayer
- Fix runes not being seen as a player spell in PvP
- Known Issues
- Releases still being build and will be uploaded soon